Viridian

Image Tools for Artists

Image tools for the jobs between finishing a piece and putting it out into the world: turning artwork into repeat patterns, halftone prints and pixel art, converting between SVG and PNG, resizing for every platform, and preparing files for portfolios and shops. Every tool works on your own device, so originals and client work are never uploaded anywhere.

Image Tools

Where these tools fit in your workflow

Most artists meet these tasks in a fixed order. First comes making a variation of the work: a repeating tile for fabric or wallpaper in the Seamless Pattern Generator, a screen-print or comic look from the Halftone & Dot Effect Generator, or a limited-palette retro version from the Pixel Art Converter. These are creative steps, and it pays to treat them like sketches — try three settings, compare, keep the best.

Next comes preparing files. A logo drawn on paper needs to become a vector before it can be cut on a vinyl plotter or scaled for a sign, which is what the SVG to PNG & PNG to SVG Converter is for. Line art may need cleaning, backgrounds may need removing, colors may need reducing for a screen or a stencil.

Last comes publishing. The Social Media Image Resizer produces every platform size from one file in a single download, and compression and watermarking keep portfolio images light and signed.

Which tool to start with

  • Selling on print-on-demand sites: start with the pattern generator and set the tile size from the print size you want — at 150 DPI, a 1500 px tile prints a 10-inch repeat.
  • Posting a finished painting: go straight to the resizer and use Fit whole artwork, so no platform crops the composition.
  • Cutting machines and laser engravers: trace with the Line art preset, then check the path count before sending the file to the machine.
  • Game sprites or a retro look: use the pixel art converter at 32–96 pixels wide and export the 1× file for the engine and an upscaled copy for sharing.

Two habits worth keeping

Keep an untouched master file. Every conversion here — halftone, pixel art, tracing, resizing — throws information away, and you cannot get it back from the result. Export from the master each time.

Check results at their real size. A halftone that looks bold on a monitor can turn into a fine gray texture on an 18-inch print, and a 16-pixel sprite needs whole-number scaling to stay crisp. Each tool shows the final pixel size and, where it matters, the print size, so look at those numbers before you download.

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